Confectionery Confusion, a gamejam project

The theme of this gameJam was "moderation". I worked in a much large group of 9 people for this jam. We created a puzzle game set in a sweet shop, NPC's ask for a weight of sweets but your scale is broken! So you must guess (moderate) the amount of sweets to give each person.

My contribution

My role was content intergrator, ensuring that all visual assets were imported correctly without compression. I also created the UI menu Assets and Main Menu.